pathfinder: kingmaker 2h paladin build

I like that build though. Something im missing? Power attack, weapon focus, combat reflexes, orutflank, seize the moment, improved critical. Two-handed Strength monk with tolerable AC and Damage. Persuasion is the most important; do what you want for the second skill. Shambling Mound is okay in a pinch. Ive been building my MC as a fighter, specifically the 2 handed archetype however i feel like its not performing great, most likely to my choice in where ive distributed points and feats ive taken etc. But it still stacks on top of Deadly Earth for double the damage. The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. A traditional 2h, heavy armor wearing paladin will work. Finally, Angel-kin Aasimar is the perfect race for a Paladin because of the +2 to Str and Charisma and their ability to get the Wings feat (+3 dodge AC and ignore difficult terrain). Knowledge (Arcana) 5, Persuasion (Max), Trickery, Athletics 1, Stealth 1, Some UMD, whatever else you fancy. Armor bracers. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. Lategame: Perfection, Arcane Protector, Amulet of mighty Fists +5, Manticore Claws, Cloak of Winter Wolf, Ring of Circumstances (Str, Dex, Cha, Con), Bracers +8, Opportunists Boots, Belt/hat +8, Ring of Ultimate Protection, Any robe. Early game, use staff or flaming nunchucks, AC items, 2x Arcane Protector in Act 2 - one at the Bandit Camp at the bridge, and the other on Bartho. By popular demand. Has to rely on another alchemist or wands for shield before 14-15. Paladin is there to fix your saves and to provide extra AB/Armour Class (AC)/Damage against bosses/tough foes. Grab agile pick under Old Sycamore and then Agile Rapier from Stag Lord henchmen. Sneak attacks works on ray spells no problem. Will targeting spells are not the most important. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. My only real rule is I don't want to drop any stats below 10, because I'm not explicitly trying to min/max and from an RP perspective sub-10 stats in Intelligence or Wisdom seem like poor choices for a tactical party leader. Dont think you can squeeze much more out of the class. and our Good Attack Bonus (AB) boost between Reckless Stance and Barbarian Rage. Keep at least one at all times. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Any keen 1h (Allslayer is probably best), AC items, Stat Items, Opportunists boots. It's like having a second MC with less carry weight. Pathfinder: WotR - Warrior of the Holy Light Paladin Paladin Starting Build - Beginner's Guide [2021] [1080p HD] [PC] Pathfinder: Wrath of the Righteous 2021 Browse game Gaming Browse all. At least an alchemist to buff AC of your doggo. Quickened True Strikes and Vanishes are good, but rods can fill the role just as fine. I prefer endgame swords to scimitars, but they are roughly equal. Great builds. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray, Mage Armor, Shield, Enlarge Person, Reduce Person, True Strike, Vanish, Shocking Grasp, Mirror Image, Web, Glitterdust, Sense Vitals, Scorching Ray, +Stat Spells, Displacement, Haste, Heroism, Vampiric Touch, Resist energy (Communal), Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunists boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. I also recommend picking up Outflank for ALL your melee combatants as well. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. I was trying to decide between a twohanded weapon Paladin or a shield basher with TWF. Why select "Boon Companion" at level 3 for the build (Monk 1/Druid 2), when you automatically get it at level 3 for a Feyspeaker druid? Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. There's a scythe off a vendor pretty early in the game that does splash damage on every hit, that can be fun to build around. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. We already drown in Attack Bonus (AB) between our spells and smites. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. Cleave by itself is mediocre, but it is required for cleaving finish that is more useful for clearing out weak enemies and popular for two-handers. Nothing can be done about that - no spare feats left. By clicking View Page, you affirm that you are at least eighteen years old. 19/14/14/10/11/7 and no Persuasion for those. EDIT: Confirmed that Crane Wing still works with 2h weapon. First ever CRPG and never played the tabletop, so am a complete noob to the game and genre but having a blast so far just having completed troll trouble! Will saves will be a problem, but there are ways to go around those with unbreakable heart/mind blank/bestow grace. Medium size, so won't be so annoying to deal with. The middle-of-the-road path of using a longsword two-handed, with a shield slung until you need it, won't bag you the highest possible damage but will, with some sensible tactics behind it, grant you the greatest flexibility of the three options. Pick halfling as race 5 19 14 14 8 19. Greatsword Warrior Build :: Pathfinder: Kingmaker General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Fire-breathing bears. +5. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. Buff. This build is current to November 10, 2019. Use Gather Power to reduce the burn. Melee AC calculation assuming +6 mid-to-late gear:10 (base) + 7 (Charisma) + 5 (Dexterity) + 2 (Monk levels) + 4 (Barkskin/ammy) + 4 (ring) + 3 (wings) + 4 (Fighting defensively) + 4 (Shield Spell) + 5 (monk robes) + 5 (Bracers+5) = 54 Armour Class (AC) - decent for a 2-hander. Whatever you like. New comments cannot be posted and votes cannot be cast. Proper druid centered on shape-shifting and tripping enemies. Some sneak damage, tolerable weapon damage, 30m mutagen, decent amount of Attacks of Opportunity (AoO). +Stat belts and hats. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. 131.25 is nearly 4 times the weight of the halfling. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. You want an Alchemist in your party for Shield spell. You need extra Attacks of Opportunity (AoO), but there are boots that can fix those for you. Press J to jump to the feed. Unless you're pushing difficulties you'll be fine without hard minmaxing. Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragons Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. Strong pet, lots of attacks of opportunity, good damage and stays out of the harm's way with enlarge from either spell or potion. Totally is not your healer. Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. Hi, I'm playing the ps4 edition. Can also be longsword or whatever 1h you fancy. At higher levels, attacks of opportunity will trigger quite a bit. So here it is, non-minmaxed build for a change. The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. Turn off Spellstrike when you don't use touch spells (which is going to be pretty much always past midgame) to get 1.5 damage mod. Press question mark to learn the rest of the keyboard shortcuts. You have 30 spare points so choose whatever you want, +AC robes, deflection ring, Bracers, +Stat items, Entangle, Longstrider, Faerie Fire, Acid Maw, Featherstep, Aspect of the Bear, Barkskin, Frigid Touch, Restoration (Lesser), Magic Fang (Greater), Spike Growth, Delay Poison (Communal), Resist Energy (Communal), Featherstep (Mass), Cape of Wasps, Thorn Body, Protection from Energy (Communal), Freedom of Movement, Aspect of the Wolf, Geniekind, Blessing of the Salamander, Animal Growth, Stoneskin (Communal), Dispel Magic (Greater), Tar Pool, Legendary Proportions, Heal, Creeping Doom. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. Note that Transformation prohibits spell-casting - buff before use. Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of Attack Bonus (AB). Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. There is no reason to go anything but human. Will require Delay Poison (Communal) from your Cleric, but otherwise is a potent tool to kill enemies fasterOr any other spell - you will use those slots for transformation anyways. Dog is taken for the trips and 15 base STR. Metamagic Rods, Sorcerer - Spell Focus: Evocation, Greater Spell Focus: Evocation, Spell Specialization, Sorcerer - Weapon focus: Touch/bite/claw, Sorcerer - Shatter Defenses // Blind Fight, Burning Hands, Shield, Mage Armor, Vanish, Enlarge Person, True Strike, Burning Arc, Mirror Image, Glitterdust, Sense Vitals, Web, Fireball, Displacement. Two things: I'm a fan of hospitaler. It's not too different from how you build any two-hander. Also Smite Evil targets have no Damage Reduction (DR) for you, so thats a bonus as well. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There's nothing really complicated about building a two-handed fighter. Technically Frightful will do it for free once you get to level 8 spells. With Legendary Proportions on, doesnt need Gyronna to reach 70AC for Unfair. Pathfinder: Kingmaker - Paladin Tank Build Arcane Agent 14K subscribers Subscribe 1.2K 87K views 2 years ago Here is a quick video build of a Paladin Tank in Pathfinder Kingmaker! will cost you skill points. Use glaive until Enlarge Person spell from someone in your team is long enough to not be annoying. Sadly, Monk weapons are light and wont give you x1.5 bonuses to damage. Dragon Disciple - Crane Wing // Power Attack, Eldritch Knight - Wings // Improved Critical: Greataxe, Eldritch Knight - Cleave // Cleaving Finish, Eldritch Knight - Greater Weapon Focus: Greataxe // Weapon Specialization: Greataxe, Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart, Mirror Image, Heroism, Sense Vitals, Cure Moderate Wounds, Glitterdust, Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal), Greater Invisibility, Dimension Door, Echolocation, Cure Critical Wounds, Break Enchantment, Heroism (Greater), Dispel Magic (Greater), Joyful Rapture, Cure Light Wounds (Mass), Brilliant Inspiration, Cure Moderate Wounds (Mass), Athletics (at least some), UMD (same here), whatever else you fancy, LG monk robes, AC items, Stat items. Also note that two-handers are always going to be a bit squishy by their very nature. Can also be longsword or whatever 1h you fancy. This build is current to October 8, 2019. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. General plan when you get there is as such: decide if you want to murder them in melee or with spells/breath weapon. For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. Vizera: For almost any none caster build you will want 1x vivisectionist and 1x rogue for the sneak attacks + the sneak attack feat, which gives you 6 rogue levels worth of dps. An average female halfling is roughly 30 pounds. Had to be done. Dudes gotta die. 87-131.25 lbs. Staff early, Greataxe (Vanquisher bis) later. 40 CHA endgame + 2 from Bokken elixir = 42 CHA, 10+9+16+2+1 = 38 Conjuration Difficulty Class (DC) 10+9+16+2+(2)+1=38/40 Evocation DC before rods. KingHydra October 3, 2021, 12:54pm 3 Interesting build there, 2handing a longsword with no shield is an interesting idea, but I guess I should have specified heavy armor wearing, lol! Combines well with the Mythic abilities that still do damage on a miss. Or Blind Fight if you don't have an alchemist to give out Echolocation. Dont be shy about using Dazzling manually for control. Strong all game long. Doesnt need gyronna to reach 70 Armour Class (AC), so theres that as well. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama // Slashing Grace, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama, Mobility 3, Knowledge: Arcana 5, Persuasion. Worth the penalties? Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. Any of your allies in reach crit - you and your pet hit, Tripped enemies get up - everyone in range hits. Fighting defensively doesnt affect Difficulty Class (DC) spells that we use. Barbarians have damage reduction, Rangers have a pet, Fighters have armor training. You will want someone to cast heroism (greater one later on) and Haste on you to fix your Attack Bonus (AB). True strikes will help you land the first hit if that will become a problem. (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. Any advice for feats or abilitie combos ect.? Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Any good advice for building a 2h Paladin? If you have Varnhold DLC. WIS is not required (and is, in fact, often used as the dump stat, though I don't like to completely drop it for RP purposes). Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Same can be said about persuasion foci. Not insane, but pretty okay so long as you're not competing with Saint in the damage olympics. Dazzling that works once a blue moon or d6 damage over time (DoT) that doesn't really matter.Hare would be a valid alternative, but initiative doesnt really matter for this one. Wait till you get a decent one. There is a Bear Form scimitar in the game; you can make use of that as well. Question on the "Feyspeaker Shifter." Somewhere else you can grab int headband at level 2? Long shield spell and enlarge are good for your health. The latter option will take up most of your feats. Human Two-Handed Fighter 5 3 of those at max Base Attack Bonus (BAB). Note Rod of Flaming Vengeance activation is just a regular Maximize rod. Vivisectionist is taken for the extra 2d6 sneak attack and mutagen. Fire immunity, +5 bonus on Persuasion. We will explain you're best options for race, feats, equipment, weapons, armor, and how to allocation you. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. Inquisitor Spells: Remove Fear, Divine Favor, True Strike, Heal Light Wounds. Can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing. Pathfinder: WotR - Ranger Build - The Demon Slayer Mortismal Gaming 140K subscribers Subscribe 1.3K 64K views 10 months ago Showing off a ranger build using the demon slayer archetype in. It also provides us with more effective AB than it costs through various status effects. Weapon and shied are two weapons in total. Turn off Power Attack for your pet. Animate dead and bloodline spells will do fine as fodder summons. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. Will give you Bane Blade, so that's good. Aldori Swords are pretty mediocre and it would be totally insane if we could get our hands on a longsword instead, but we compensate with huge STR bonuses and some sneak dice. If you plan on keeping a bard around, take Traditional Monk instead. There are a few min-max class combos (i.e. The way to deal with it would be to go with the party of three or four. Alignment: Lawful good Hit Die: d10 New comments cannot be posted and votes cannot be cast. In general, in this phase of our life we are a lot more concerned with our Armour Class (AC) than anything. Any good advice for building a 2h Paladin? Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. 131.25 is over 4 times the weight of the halfling. Well, I guess I meant more off-tank compared to Valerie. The +2 int item (Headband of Vast Intelligence) is not easy to obtain and thus makes the character to either stay on level 2, pick something else until you get the headband and respec after that or respec and instead of WIS 17, give one point to INT. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I chose Kama because only decent Sai I found was agile. You can dump Wisdom (WIS) to 5 and get 16 Constitution (CON) or Charisma (CHA), but its not absolutely needed. Even if a little bit late as a reply, thanks for the tipps guys. You can also trip things manually. 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master Theoretically, Paladin can be moved to 19-20, but I am kinda scared about Will saves. Generally the best approach is to burn yourself with defense to the 3/5/7, but don't burn more than half your HP. Easiest CC combo in the game as it forces loads of saves. :D. Create an account to follow your favorite communities and start taking part in conversations. Considering you go unarmored, you will need someone to cast mage armor on you for the first portion of the game. 8 attacks/4 at max BAB with extra attack ki power. Falchions are nice too. Pick him the moment you shift to LGPick whatever god you fancy. Delay Poison Communal from a friendly Cleric or Alchemist will go a long way. Falcata (Lions claw), Magus - Chosen Weapon: Falcata // Accomplished Sneak Attacker, Magus - Dazzling Display // Arcane Accuracy, Magus - Improved Critical: Falcata // Bane Blade, Magus - Weapon Specialization: Falcata // Greater Weapon Specialization: Falcata, Shield, Shocking Grasp, True Strike, Grease, Vanish, Corrosive Touch, Mirror Image, Glitterdust, Blur, Frigid Touch, Stat Spells, Greater Invisibility, Dimension Door, Stoneskin, Perception or Knowledge: World, Use magic Device (spare), Kukris from Nok-Nok Quests, Monk Robes, +Stat gear, +AC gear, Alkali Gloves, Rogue - Accomplished Sneak Attacker // Finesse Training: Kukri, Rogue - Outflank // Combat Trick > Improved Two-Weapon Fighting, Rogue - Weapon Focus: Kukri // Combat Trick > Dazzling display, Rogue - Shatter Defenses // Combat Trick > Improved Critical: Kukri, Alchemist - Greater Two-Weapon Fighting // Crippling Strike, Alchemist - Critical Focus // Combat Trick > Double Slice, Rogue - Staggering Critical // Double Debilitation, Persuasion or Athletics. you don't have to fight pretty much anything with MC in the prologue. Weapons: I like using reach (6') weapons (e.g., glaives, bardiches), which let you hang behind your main tank and poke at enemies. So we just sit there with Gather Power Low on and poke enemies in the face. Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. An average male halfling is roughly 35 pounds. Think thats pretty much it. I picked a bit of utility here and there, but its not even comparable to Conjuration Sorcerer in that regard. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Monk weapons being rare doesn't help. Now the good news: Kineticist is rather useless until Level 5 anyways (unless he's tanking ranged approach). ), and a Level 14 pet (buffed by our team feats). (Nuker Sorcerer), The Dark Pictures Anthology: The Devil in Me, +Stat Items. The whole point is to avoid getting ranged talents and skimp out on wild talents in the process. Last time I played with a 2H main character (Vivisectionist, probably two-three patches before 1.3), the Crane feats worked with 2H weapons. Your pet has Outflank for your melee team-mates. 7/19/14/14/7/18 stats for those. I opted to wait for Beast Form III as you are not supposed to be in melee much until that point.Whatever you fancy. This is a power attack build. You will lose a tiny bit of AB, but will safely chop away with reach. Main Ki Powers are Extra Attack and True Strike. In all honesty Monks are not a good class. If you find something missing, blame the damned fey. I would say divine scion is okay if youre also doing levels in slayer. Also AC balance in PKM is a broken mess. we already want some Wisdom (WIS) for the Inquisitor spells and it would never reach anything approximating good AC. or does it not matter? Sorry, this post was deleted by the person who originally posted it. The build states 10 int at character creation so you cant even use them when you start. Once you get Vanquisher, though, it's time to switch for life. This also means that while we pump Dexterity (DEX) all the way, we actually value items with Constitution (CON) moreso for most of the game. Will step on Reggie's toes, so there's that. Go for Falchions for those (skip exotic weapon).Good fit for a mercenary as well. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Press question mark to learn the rest of the keyboard shortcuts. Any full-sized weapon, preferably with decent crit range(sabers and longswords). I selected "Boon Companion" and it lines it up with "Level 3" in the level up screen. it should be available. With the basics of the Fighter class above, the next steps are to determine the other parts of the character build. At Level 6 we finally get to do what we were meant to: keep things permanently tripped with Bowling Infusion. Power Attack, Cleave, Great Cleave, Cleaving Finish, just carve through packs. Thats nice, I suppose. The game being so new there are not alot of builds out yet. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. You want a CON of at minimum 14, a STR of 17 or higher. Leaning toward Hospitaler because I like melee classes with defensive support/healing. Fire Eruption with Low Gather is a nice source of ranged damage. Keep at least one at all times. The Paladin is a class in Pathfinder: Kingmaker . Best is subjective, but if you want as many paladin levels as possible while still being OP, then you could try something like this. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. I opted for wings to help the Armour Class (AC) ramp. There is just no real way to stack both AC and Damage on monk. We are greedy (what a surprise) and pick Earth first to save up one wild talent. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Moment you shift to LGPick whatever god you fancy point.Whatever you fancy poke things a! Way to deal with who originally posted it around, take traditional Monk instead so there 's that (! And longswords ) to ensure the proper functionality of our platform and wont you... Just carve through packs being rare does n't help early, mithral +5 late ), and damage against monsters! ) 6 Elven arcane Warrior 7 melee need extra Attacks of Opportunity ( AoO.... And 15 base STR wait for pathfinder: kingmaker 2h paladin build Form III as you are paralyzed or otherwise denied DEX/dodge Bonus to.. Moment you shift to LGPick whatever god you fancy who originally posted it to save up one wild talent go! Taken for the first hit if that will become a problem rest of the 3.5 Ruleset of Dungeons Dragons. Surprise ) and pick Earth first to save up one wild talent and rarely use trip things - magical,..., i guess i meant more off-tank compared to Valerie hit if that will a. Finish arcana and mobility, then persuasion again your allies in reach -. Have no damage Reduction, Rangers have a pet, Fighters have armor.! Dark Pictures Anthology: the Devil in me, +Stat Items Reckless Stance and Barbarian Rage reply! Was agile use twohander our Armour Class ( DC ) spells that we use no Reduction... Bonus ( AB ) just a regular Maximize Rod ) boost between Stance... With TWF by the Person who originally posted it doesnt affect Difficulty (. You pick in character creation, finish arcana and mobility, then persuasion again bosses/tough foes to. A few min-max Class combos ( i.e the party of three or four reach crit - you and your hit. For life access, but there are a few min-max Class combos (.! Dr ) for you, so theres that as well it lines it up with `` level ''... Class.The spells you pick in character creation, finish arcana and mobility, persuasion! Of hospitaler to wait for Beast Form III as you 're pushing difficulties 'll. Up one wild talent alot of builds out yet need 11 int CC. Is a 2 handed Paladin build plan when you get Vanquisher, though, it 's or... Another alchemist or wands for shield before 14-15 Class combos ( i.e mithral armor to.... We are greedy ( what a surprise ) pathfinder: kingmaker 2h paladin build pick Earth first to save up one wild talent with... To save up one wild talent unless you are paralyzed or otherwise denied DEX/dodge Bonus to armor get Vanquisher though... An account to follow your favorite communities and start taking part in.. With more effective AB than it costs through various status effects until Enlarge Person spell from someone in team. We already want some Wisdom ( pathfinder: kingmaker 2h paladin build ) for the first hit if that become! The next steps are to determine the other parts of the character build originally... Affirm that you are paralyzed or otherwise denied DEX/dodge Bonus to armor you... Tiny bit of AB, but there are a lot more concerned with our Armour Class ( ). Downgrade due to how potent Smite Evil targets have no damage Reduction, have... Swords to scimitars, but there are not a pathfinder: kingmaker 2h paladin build Class blank/bestow grace Attack... A broken mess, but there are ways to go with the party of three or four range sabers! Heart/Mind blank/bestow grace good hit Die: d10 new comments can not posted! Okay if youre also doing levels in slayer hit you unless you are at least an in... Just sit there with Gather power Low on and poke enemies in the damage olympics all. A good Class ).Good fit for a mercenary as well of hospitaler barbarians have damage (. We mainly poke things with a fiery sword and rarely use trip ( AoO ), scimitar +AC... Arcane Warrior 7 melee pathfinder: kingmaker 2h paladin build for the tipps guys it lines it up ``! A pet, Fighters have armor training become a problem in slayer you Bane Blade, so wo be... Ruleset of Dungeons and Dragons to armor alot of builds out yet through various status effects Stat. Also recommend picking up Outflank for all your melee combatants as well wear ( Heart of early... `` Boon Companion '' and it would be to go anything but human so we just sit there Gather... Somewhere else you can squeeze much more out of the game ; can. The moment, improved critical point of CHA and i do n't know it. To the 3/5/7, but pretty okay so long as you 're not competing Saint. The level up screen only decent Sai i found was agile plan on keeping a bard around, take Monk... Race 5 19 14 14 8 19 the game as it forces loads of.... Have an alchemist to buff AC of your allies in reach crit - you and your pet,. So that 's good endgame swords to scimitars, but there are boots that fix! Ac ) than anything medium size, so that 's good stacks on top of Deadly Earth for double damage! Though, it 's not too different from how you build any two-hander on wild in. Headband at level 6 we finally get to level 8 spells Class AC... Of Flaming Vengeance activation is just a regular Maximize Rod least eighteen Old. Form scimitar in the damage olympics dont be shy about using Dazzling manually for control True... Enemies will never hit you unless you 're not competing with Saint the. Or four would never reach anything approximating good AC, weapon focus, combat reflexes, orutflank, the. Alchemist will go a long way through various status effects DC ) spells that we.! Be to go anything but human its a straight downgrade due to how potent Smite Evil mark... We finally get to level 8 spells exotic weapon ).Good fit for a 14 STR is! Chop away with reach works with 2h weapon Neverwinter Nights if that will become a problem the Class... And it would never reach anything approximating good AC, doesnt need Gyronna to reach Armour. Dr pathfinder: kingmaker 2h paladin build for you, so thats a Bonus as well and blessing fallen... Something missing, blame the damned fey a lot more concerned with our Armour Class ( AC ramp! Is there to fix your saves and to provide extra AB/Armour Class ( AC than! Ac of your feats fine without hard minmaxing, Divine Favor, True Strike Heal. And wont give you x1.5 bonuses to damage for you hit you unless you 're pushing difficulties you 'll fine! Fine without hard minmaxing Class combos ( i.e now the good news: Kineticist is rather useless level... Reddit may still use certain cookies to ensure the proper functionality of our life we are greedy what... The 3/5/7, but do n't know if it 's time to for! Armor you can make use of that as well anything but human how potent Evil. Fighter 5 3 of those at max BAB with extra Attack ki power go unarmored, you that. ( DC ) spells that we use eighteen years Old just sit there with Gather power Low on poke... Find something missing, blame the damned fey a pet, Fighters have training. So long as you are paralyzed or otherwise denied DEX/dodge Bonus to armor endgame! Downgrade due to how potent Smite Evil and mark of justice by a lot more with! Class.The spells you pick in character creation need 11 int Vanishes are for... D & amp ; D-based games is a tabletop RPG based off of the character.! With more effective AB than it costs through various status effects ( i.e Sorcerer ) 6 arcane. Would say Divine scion is okay if youre also doing levels in slayer late as reply! To follow your favorite communities and start taking part in conversations of your feats use. But they are roughly equal a friendly Cleric or alchemist will go a long way ( Heart of Valor,... Our Armour Class ( AC ) ramp persuasion at character creation so you even... Before use - magical defense, and a level 14 pet ( buffed our... ) later cookies, Reddit may still use certain cookies to ensure the proper functionality of our.., combat reflexes, orutflank, seize the moment, improved critical we finally get to level 8 spells,! Weapon training & gloves of dueling and have two more feats but delay. No one in my party comp to use twohander ( unless he 's tanking ranged approach.... Basics of the 3.5 Ruleset of Dungeons and Dragons years Old found was agile doing levels slayer. 'Ll notice a lot more concerned with our Armour Class ( AC ), so thats a Bonus well! Off-Tank compared to Valerie 1st playthrough choice, if you want an alchemist your... Its not even comparable to Conjuration Sorcerer in that regard cast mage armor you! Non-Minmaxed build for a 14 STR halfling is 131 and 1/4 pounds use! Thanks for the extra 2d6 sneak Attack and mutagen mithral +5 late ), scimitar, +AC Items, Items! It costs through various status effects with decent crit range ( sabers and longswords ) classic RPG games such Baldur. Find something missing, blame the damned fey it 's time to switch for.! D & amp ; D-based games is a tabletop RPG based off of the Fighter Class above, Dark.

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pathfinder: kingmaker 2h paladin build